|
|
A two hand sword modeled with ppModeler.
All the materials are procedural.
This model can be found in the models library.
|
|
|
|
A symmetrical SDS mesh. The model
is exported and rendered in POV.
|
|
|
|
Bob, an '.obj' file distributed here
by 'pitiwazou', imported into ppModeler. |
|
|
|
A plane texture projector in action. There
are three handles to move, rotate and scale the projector gizmo. The texture
projected view on the right allows a precise positioning. |
|
|
|
The material windows: texture list( bottom
left), material tree (upper right) and marble procedural material (bottom
right).
All procedural material are generated with script, so there are easily extendable.
|
|
|
|
The ppscript debug window. Global and
local variables can be inspected on the left. A function of the script that
do not need complex parameter can be called for test purposes. |