ppModeler Features

Modeling

  • SDS modeling, with sharp edges
  • Symmetrical meshes
  • Blob modeleing, with ellipse, 3D splines, 3D meshes.
  • 2D/3D curves: mixe of straight lines and splines, Read TTF font, Boolean operations.
  • Toolboxes on meshes, faces, edges and vertices, texture projection.
  • Use the mouse and/or the keyboard (numerical values)

Texturing

  • 4 Texture projectors: plane, cylinder, sphere and uv.
  • Procedural texture generated by scripts

Animation

  • Morphing
  • Skining

Export/Import

  • Export to: 3DS, OBJ, Direct X, DXF, VRML, Virtual Light, SunFlow, Virtual Light Possibility to add new exporter with scripts.
  • Import from: 3DS, LWO, OBJ, VRML, DXF
  • Export to POV, RENDERMAN.

File

  • All scene data (meshes, animation, texture...) save in one '.3de' file
  • A screenshot can be associated with a scene, so a scene preview is accecible
  • Image File: Read from GIF, Read/Write from JPG, BMP, TGA, PCX.

Supported Platforms

  • Windows 95/98/NT/2000/XP
  • Linux
  • BeOS

What will come... (in no specific order)

  • Animation, with an animation window (key, spline...), BVH import.
  • Modifiers will work on vertices (not on meshes as it is now)
  • Better management of the history
  • 3D manipulator
  • New modeling tools: extrude a face along a spline, split and connect edges, better bevel edges, cut tool, draw polygon on mesh, bridge between 2 faces...
  • 2D procedural texture + 3D procedural into projected texture
  • Drawing on textured mesh
  • Cloth and hair toolboxes
  • Plant toolbox
  • ...