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123 Podium

 
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Tue Aug 30, 2005 1:30 pm    Post subject: 123 Podium Reply with quote

So, I would like to realise a 123 Podium like this one ...
_____
___| 1 |____
|__2______3__|

It's easy, you make 2 box :
- the first of 20*10*60 to x0*y0*z0
- the second of 20*10*20 yo x0*y0*z0
(I'm going to upload a PrtSc)

But how can I import a texture on a face ?

PS : I find a bug into the beta version, when you work on the 3D environnement (3DE), and you clik on a menu boutton, the list who down is under the 3DE. If you clik a second time, the menu down correctly, up to the 3DE.
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Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
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craouette
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Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue Aug 30, 2005 1:41 pm    Post subject: Reply with quote

Hello,

it is even easier with a single cube, with 2 subdiv in the z axis. then, in face mode, select the 2 side faces, and extrude...
For the texture, it is done with texture projector. There is 2 kinds of projectors: on mesh, on group of faces.
For you, I think you need on faces. Select the group of faces you want to texture, and press txt.proj. tool.
Select the kind of projector you want (planar should do the work) and the texture and move the projector gizmo to place/stretch your texture on the faces.

for the bug, I don't have it on my computer... I will have a look nevertheless.

pierre
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Tue Aug 30, 2005 1:56 pm    Post subject: Reply with quote

And for see the rendu, how can I do ?
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
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Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue Aug 30, 2005 2:00 pm    Post subject: Reply with quote

pour le rendu, tu as besoin d'un outil externe...
je travaille actuellement sur un rendu interne, mais il n'est pas encore public...
POV marche bien.
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Tue Aug 30, 2005 3:08 pm    Post subject: Reply with quote

All right !

Just a question : [FRENCH] Pourquoi le forum et le site sont en anglais si tu parle le français ? [/FRENCH]
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
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Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue Aug 30, 2005 5:16 pm    Post subject: Reply with quote

because english is more spred than french...
and I don't really have time to translate everything,
and I don't know the french words for 3D ...
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Tue Aug 30, 2005 5:39 pm    Post subject: Reply with quote

I've got problem : there's no pov on the instalation file.

So, I chercher Laughing on internet, I find the v3.6
I've got it on my PC now.

I change the location of the file who is needed.
But it dosn't work ... help me !
And how can I make a bmp or jpg or png file ?
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue Aug 30, 2005 6:22 pm    Post subject: Reply with quote

if the path for pov is include a space, it should be put between double quotes...
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Tue Aug 30, 2005 8:34 pm    Post subject: Reply with quote

The file is ceated, but (the soft bug, I have to stop it after the work with Ctrl+Alt+Suppr) POV make a black picture ...
(I test it with the sword2 too, and it's the same result)
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
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Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed Aug 31, 2005 8:47 am    Post subject: Reply with quote

the POV file is created ?
can you post it ?
what happen if you launch POV by hand, and load the file ?

pierre
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Wed Aug 31, 2005 9:50 am    Post subject: Reply with quote

It's All right, the pov is created, but the render is not what I want ...
I'm going to post you the pov file.
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed Aug 31, 2005 9:52 am    Post subject: Reply with quote

did you create appropriate lights ?
an appropriate camera ?
and is the camera selected for the rendering ?

pierre
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AjeAurel



Joined: 30 Aug 2005
Posts: 13
Location: France

PostPosted: Wed Aug 31, 2005 11:21 am    Post subject: Reply with quote

For the light, I think ...
Look the file and tell me what's wrong.

The camera is good, and selected for the rendering.

Edit : I've done anotherwork, and it's work.

photo comming soon (can you héberger Laughing my photos ?)
_________________
Look at my game on RPG Maker 2000 : Squelette.
You can get it on my website : http://ajeaurel.aj.funpic.org/
I enjoy that you can understand french : I'm french ! ^^
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed Aug 31, 2005 12:59 pm    Post subject: Reply with quote

There is one problem, you set smooth = 1 in the material, but your object is made of planar faces.
But this let a problem of seeing through one of the faces...
I don't know why, I will ask to pov expert.


pierre
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craouette
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Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed Aug 31, 2005 1:24 pm    Post subject: Reply with quote

I found it, you set the material to be 100% refexive.
set this parameter to 0, or something low like 0.1..

Then, if you want, in the scripts menu, there is a 'POV rendering with radiosity' menu item. You can play with it...

pierre
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