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Happy New year 2007
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Feb 02, 2007 11:27 pm    Post subject: Reply with quote

Quote:

Sorry, maybe i mixed something up.


no harm, just trying to understand.

Quote:

The amount and colour of the ambient light controls the AO.

Ok, now I see what your are talking about, this is a good idea...
even if the coming final gathering possibility, and the already present sky dome object will allow do to this.

had you got time to play a little bit with the new version ?


pierre
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sk2k



Joined: 04 May 2006
Posts: 78

PostPosted: Sat Feb 03, 2007 10:43 am    Post subject: Reply with quote

craouette wrote:

had you got time to play a little bit with the new version ?
pierre


Sorry, but i was occupied with MoI. Smile Today i have some hours for Alb3D.
Maybe you can post some infos about how to use AO in the compositor?

Btw. is the bloom effect not ready because i can't get it to work? Update shows no change to the picture and more often Alb3d just crashes when i play with the bloom values. tried render(rgb)->bloom->viewer

MfG
sk2k
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Feb 09, 2007 8:59 am    Post subject: Reply with quote

hey Giannis,

congratulation on the new kerkythea, and the new web site.
Definitively need to work on the kerkythea exporter...
What library did you use for linux ?

pierre
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giannis



Joined: 07 Jul 2005
Posts: 16
Location: Athens, Greece

PostPosted: Fri Feb 09, 2007 11:24 am    Post subject: Reply with quote

thanks piere!

i don't really follow the library thing on linux... i used many!

if you are talking about the gui/api it's fox toolkit.
giannis

ps. aahhh... do you mean XML library? none.
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Feb 09, 2007 12:41 pm    Post subject: Reply with quote

I was talking about gui, yes. thanks.
for xml, I am alos using my library....
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