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2005-05-17

 
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue May 17, 2005 9:09 am    Post subject: 2005-05-17 Reply with quote

Add a new attribute to meshes and lights: rendered.
Change the layout of the selection list to:

First column is for visible, second for locked, third for rendered.
Add tools to change the light list order.
The ligth list will also display the lights used in the OpenGL views.
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BrunoBrocoli
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PostPosted: Wed May 18, 2005 11:05 am    Post subject: BeOs Reply with quote

When will it be available for BeOs/Zeta? And will it use OpenGl or Mesa?
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed May 18, 2005 11:56 am    Post subject: Reply with quote

Zeta ?
Is there a new version of BeOS ?
I plan to finish the windows version first. Then, I will strat to port to Linux, Be and... MacOS 10.2.
Yes, the port will include OpenGL.
I don't know exactly when... but in a month or two.


pierre
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TheWraith



Joined: 09 May 2005
Posts: 66

PostPosted: Tue Jun 07, 2005 5:25 pm    Post subject: Reply with quote

hmm interesting Smile
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Tue Jun 07, 2005 6:22 pm    Post subject: Reply with quote

had contact with the maker of Zeta. a Zeta version will be done.

pierre
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