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2007-07-11

 
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Wed Jul 11, 2007 9:39 am    Post subject: 2007-07-11 Reply with quote

New Beta for Windows is out in the download section.
Arrow I corrected bugs in the rendering engine, and tweak the shaders.
Arrow Texture are compressed into 3de files. The 3de file are much smaller;
Arrow Texture loaded from file can be saved as reference into 3de files (the path is saved, but not the image itself). The 3de file size is much smaller, but 3de file are then not self-sufficient;
Arrow Mesh and edge handles are remove. Meshes/Edges are selected by cliking anywhere on them;
Arrow Final gathering is now working;
Arrow Update Occlusion Pass can limit the distance between considered occluders.
Arrow Final gathering and Occlusion Pass have their own layers;
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sk2k



Joined: 04 May 2006
Posts: 78

PostPosted: Wed Jul 11, 2007 7:46 pm    Post subject: Reply with quote

Nice. Smile Thanks for the new beta. I will test later this week.

MfG
sk2k
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Thu Jul 12, 2007 12:27 am    Post subject: Reply with quote

Oh, I forget, it is now possible to load and save compositing node network.
A few sample come with Albatross 3D in the compositing directory.
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sk2k



Joined: 04 May 2006
Posts: 78

PostPosted: Fri Jul 13, 2007 4:05 pm    Post subject: Reply with quote

Hi,

i like the changes you made to the selcetion of objects and edges. The other features are not so important to me.

MfG
sk2k
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Jul 13, 2007 6:23 pm    Post subject: Reply with quote

working well ?
cool.
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