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Just try the new beta

 
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DarkScythe



Joined: 30 Sep 2009
Posts: 27

PostPosted: Fri Oct 16, 2009 5:39 pm    Post subject: Just try the new beta Reply with quote

The knife tool now works I can add edges immediately without adding vertex, the node base procedural texture is something, are you planning not to include the darkling procedural texture it seems that albatross will have it's own procedural texture.
I found bugs with the distant light I will email it to you or the render I don't know

Thanks.
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Oct 16, 2009 6:10 pm    Post subject: Reply with quote

No, the node base procedural texture will be added, the darktree procedural texture will stay, no reason to remove them.
the cut and connect tool in the edge toolbox is corrected too...
Yes, please send me the problem you have encountered so that I can correct them...


Craouette
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Dimitri



Joined: 30 Mar 2009
Posts: 39

PostPosted: Sat Oct 17, 2009 8:04 am    Post subject: Reply with quote

Really the 'knife' and 'cut and connect' tools now are working very well... The 'cut and connect' tool's having the option to cut and connect edges in more then two parts is great also... Smile
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achilles



Joined: 23 Apr 2006
Posts: 34

PostPosted: Fri Jan 22, 2010 2:08 pm    Post subject: Reply with quote

Hallo.
I'm trying new beta (the very last) and can't see the animation curve and dopsheet.
Are they disabled?
I want, here, to thank Mr. Craouette for the great job he's doing! I hope he will not stop to make Albatross3D growing.
Bye.
Achille
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Fri Jan 22, 2010 2:17 pm    Post subject: Reply with quote

No they are not... in any view, just use the 'd' key until you get the animation curve. On the top left, you will find the buttons to switch between dopesheet and animation cure.

Quote:

I want, here, to thank Mr. Craouette for the great job he's doing!

thanks a lot!


Quote:

I hope he will not stop to make Albatross3D growing.

You can count on it. I already annouced that I will develop it as long as I can, and then make it open source...

Craouette
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achilles



Joined: 23 Apr 2006
Posts: 34

PostPosted: Sat Feb 06, 2010 8:13 pm    Post subject: Reply with quote

Hallo, i'm trying newer Albatross beta version: it's improving more every time.
The only problem is that sometimes it crashes. I wish to see a future greater stability (and a good guide).
Bravo Pierre!
Bye.
Achille
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Sat Feb 06, 2010 8:22 pm    Post subject: Reply with quote

Thanks...
Yes, I know for the crashes... I want to finish the new material system before making a test of the application. and completing the user guide and then a few videos to explain the main thinks (concepts, views, some tricky tools, uv, materials, animation...).

Bye,

Pierre
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achilles



Joined: 23 Apr 2006
Posts: 34

PostPosted: Sat Feb 06, 2010 8:25 pm    Post subject: Reply with quote

Very, very happy to know you're working for those things.
Achille
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achilles



Joined: 23 Apr 2006
Posts: 34

PostPosted: Sat Feb 06, 2010 8:29 pm    Post subject: Reply with quote

Sorry, I forgot: can you inform us when a new important beta is out?
So people could follow program growing and partecipate with suggestions or other.
By and have a good Sunday.
Achille
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craouette
Site Admin


Joined: 26 Apr 2004
Posts: 652
Location: luxembourg

PostPosted: Sat Feb 06, 2010 8:56 pm    Post subject: Reply with quote

Of course...
I will create a topic for this, you juste have to subscribe...

Craouette
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