Menu to work with scripts. The scripts directory is scanned when Albatross 3D starts, and the scripts there are loaded. Depending on the script, it is integrated into one of the toolbox.
rc Key: mnuScript
'Manage scripts'
This submenu provides facilities to develop/debug Albatross 3D scripts.
rc Key: mnuScriptManage
'Reload ...'
Reload one of the loaded scripts. This is usefull when the user modified one of the script outside Albatross 3D and wants to test the new version of the script without restarting Albatross 3D.
rc Key: mnuScriptReload
'Load ...'
Load a new script.
rc Key: mnuScriptLoad
'Console ...'
rc Key: mnuScriptConsole
'Run ...'
Select and run one of the loaded script.
rc Key: mnuScriptRun
'Debug ...'
Select and debug one of the loaded script.
rc Key: mnuScriptDebug
'Edit ...'
Select and edit one of the loaded script.
rc Key: mnuScriptEdit
'Add a Yafray Hemi Light'
Add a Yafray Hemi Light. The Hemilight will assume that the scene is evenly lit, as if a huge sphere surounded the scene, lighting it with the color you specify.
'Set vertices coordinates'
Set one coordinate of the selected vertices to a asked value.
'Add ligths on faces of an object'
'Add Ligths in Circle and at the top'
'Add Cameras in Circle'
Creates cameras in circle. The radius, the number of cameras and the fov of the cameras are asked.