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rc Key: vtxEditGroup
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Select vertices
rc Key: vtxSelect
shortkey: s
Selects vertices. Press 'Shift' if you want to add/remove vertices the current selection. Only the vertices of the current mesh can be selected. It is possible to drag one selected vertex. 'm'/'M' move the last selected vertex along the view direction. 't'/'T' move the laste selected vertex along its normal.
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Select vertices by Rectangle
rc Key: vtxRecSel
shortkey: r
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Select Vertices by Area
rc Key: vtxLasso
shortkey: l
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Move the selected vertices
rc Key: vtxMove
shortkey: M
Moves the selected vertices by dragging one of them.
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Rotate the selected vertices
rc Key: vtxRotate
shortkey: O
Rotates the selected vertices. Two handles are displayed. One is the rotation center and can be move, the other one is the rotation handle. They can be differenciated by the shape of the mouse cursor when it is over them. Just drag the rotation center where you want it to be, and rotate the selected vertices with the rotation handle.
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Scale the selected vertices
rc Key: vtxScale
shortkey: S
Scales the selected vertices. The horizontal position of the mouse will scale the selecetd vertices around their center.
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Grab the selected vertices
rc Key: vtxGrab
shortkey: g
The selected vertices will follow the mouse. The others vertices follow the mouse according to their distance to the selected vertices and the radius of the grab tool (defined in the control panel).
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Move selected vertices in a parallel direction of a plane
rc Key: vtxParallel
Moves selected vertices in a parallel direction of a plane. Albatross 3D opens the plane selection toolbox where the user can select a plane. Then the selected vertices can only be moves parallely to that plane.
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Move selected vertices perpendicularly to a plane
rc Key: vtxOrtho
Moves selected vertices perpendicularly to a plane. Albatross 3D opens the plane selection toolbox where the user can select a plane. Then the selected vertices can only be moves orthogonaly to that plane.
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Remove selected vertices
rc Key: vtxDel
shortkey: Delete
Removes the selected vertices. If the removed vertex is connected only to two edges, then there is no modofication of the faces. If the removed vertex is chared by more than two faces, then the faces around that vertex are triangulated.
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Add a new vertex
rc Key: vtxNew
shortkey: i
Adds a new vertex. As there is no way to define a 3D point in the 2D views, the coordinates of the new vertex are asked to the user.
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rc Key: vtxDivideGroup
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Add vertices on edges
rc Key: vtxAdd
shortkey: a
Adds vertices on the edges of the current mesh.
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Merge selected vertices
rc Key: vtxMerge
shortkey: m
Merges selected vertices into one vertex, placed at the barycenter of the selected vertices. Some faces may be remove in that operation.
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Bevel the selected vertices
rc Key: vtxBevel
shortkey: b
Bevels the selected vertices. Then, move the mouse horizontally to chnage the bevel size.
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Cut the faces by drawing edges
rc Key: vtxKnife
shortkey: k
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Draw vertices on a reference mesh and create faces
rc Key: vtxStick
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Move the vertices with the sculpting tool
rc Key: vtxSculpting
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Draw vertices and create faces
rc Key: vtxHandFace
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