Commands related to mesh creation.
rc Key: mnuObjects
'Base meshes'
The Base meshes
rc Key: mnuObjectsBase
'Box'
rc Key: objCubeButton
'Cylinder'
rc Key: objCylinderButton
'Sphere'
rc Key: objSphereButton
'Grid'
Add a Grid in the center of the scene. The grid parameters are:Size: x, ySubdivision: x, y
rc Key: mnuObjectsBasePlane
shortkey: 'G'
'Cone'
rc Key: objConeButton
'Torus'
Add a Torus in the center of the scene. The torus parameters are:b radius: Big radiuss radius: Small radiusb sub. div.: Big subdivisions sub. div.: Small subdivision
rc Key: mnuObjectsBaseTorus
'Scripted meshes'
The Meshes based on a script.
rc Key: mnuObjectsScripted
'Tetrahedron'
Creates a thetrahedron mesh. The only parameter is the tetrahedron radius.
'Octahedron'
Creates an octahedron mesh. The only parameter is the octahedron radius.
'Icosahedron'
Creates an icosahedron mesh. The only parameter is the icosahedron radius.
'Geosphere'
Creates a geosphere object. The parameters are:r: the radiusn: the subdivision level
'Null'
Adds a Null mesh. A Null mesh is not rendered, and only specified a position and an orientation in the 3D space that can be used for other commands.
rc Key: mnuObjectsNull
shortkey: 'N'
'Lath'
Adds a Lath mesh. A lath mesh is a mesh made by rotation of a curve around an axis.
rc Key: mnuObjectsLath
'Extrude'
Extrudes a 2D closed curve along a 3D opened curve (like a tube).
rc Key: mnuObjectsExtrude
'Skin'
A 2D closed curve is scaled and moved according to a 3D opened curve to create a mesh. The 2D closed curve is asked first.
rc Key: mnuObjectsSkin
'Single Face'
Adds a single face mesh, defined by a 2D closed curve, so Albatross 3D opens the 2D closed curve toolbox.
rc Key: mnuObjectsFace
'Pyramid'
A pyramid mesh is defined by a 2D closed curve and a point. The 2D toolbox is opened to defined the pyramid base. The point is alaways (0, 0, 10).
rc Key: mnuObjectsPyramid
'Blob'
Opens the Blob toolbox. A blob mesh is composed of sphere that gently blend together to give a smooth organic look.
rc Key: mnuObjectsBlob
'Ribbons'
rc Key: mnuObjectsRibbon
'Height field ...'
Opens the Height field window, where landscape can be build. This tool is in development and not finished yet, but usable.
rc Key: mnuObjectsHeightField
'Skydome'
rc Key: mnuObjectsSkydome
'Math. surface ...'
Builds a surface from a mathematical equation (z = f(x, y)).
rc Key: mnuObjectsMathSurface