The rendering commands, with the internal renderer and two external ones. It is also possible to export the scene and render it with another renderer, or even to write scripted exporter like the one for 'VirtualLight'.
rc Key: mnuRendering
'Current Renderer'
rc Key: mnuRenderingCurrent
'Raytrace ...'
Uses the internal renderer to render the scene from one of the camera.
rc Key: mnuRenderingRaytracing
'OpenGL'
rc Key: mnuRenderingOpengl
'Render with Yafray (s)'
Export the current scene to Yafray XML file. The textures are exported too, in the same directory.
'Render with VirtualLight (s)'
Export the current scene to virtuelLight renderer file format, and launch the associated command (in Option->cfg... menu).
'Render with Toxic (s)'
Export the current scene to toxic renderer file format, and launch the associated command
'Render with Sunflow (s)'
Export the current scene to sunflow renderer file format, and launch the associated command
'Render with Renderman (s)'
Export the current scene to renderman RIB file. The textures are exported too, in the same directory.
'Render with POV-Ray (s)'
Export the current scene to POV file. The textures are exported too, in the same directory.
'Render with Kerkythea (s)'
Export the current scene to Kerkythea file. The textures are exported too, in the same directory.
'Raytrace ...'
Uses the internal renderer to render the scene from one of the camera.
rc Key: mnuRenderingRaytracing
'OpenGL'
rc Key: mnuRenderingOpengl
'Mpeg ...'
An mpeg file is created by rotating one of the scene camera around its center. A configuration window is opened first (
) and then the rendering is performed. The rendering can be quite long.
rc Key: mnuRenderingMpeg
'Render with Yafray (s)'
Export the current scene to Yafray XML file. The textures are exported too, in the same directory.
'Render with VirtualLight (s)'
Export the current scene to virtuelLight renderer file format, and launch the associated command (in Option->cfg... menu).
'Render with Toxic (s)'
Export the current scene to toxic renderer file format, and launch the associated command
'Render with Sunflow (s)'
Export the current scene to sunflow renderer file format, and launch the associated command
'Render with Renderman (s)'
Export the current scene to renderman RIB file. The textures are exported too, in the same directory.
'Render with POV-Ray (s)'
Export the current scene to POV file. The textures are exported too, in the same directory.
'Render with Kerkythea (s)'
Export the current scene to Kerkythea file. The textures are exported too, in the same directory.